LittleBigPlanet 2 Creation Tools

A list of most of the creation tools available in LittleBigPlanet 2.

Smoke Machine
When on, adds smoke to your level.

Tweaks: Left/right Speed, Up/Down Speed, Smoke Size, On/Off, Colour, Visible in playmode?, Input Action

Inputs: On/Off, Strength Scale

Outputs: None

Note
Shows a yellow bubble similar to that of a Magic Mouth with your notes written on it.

Tweaks: Visible in Playmode? Show[bubble]?(can be changed by hovering over the note with the poppit cursor and pressing R1)

Inputs: None

Outputs: None

Mover
When on, it moves the attached object in a one way direction.

Tweaks: Left/right Speed, Up/Down Speed, Local Space?[will it keep going in the same direction if rotated?], Acceleration, Deceleration, Visible in Playmode?, Input Action

Inputs: On/Off, Strength Scale, Speed Scale

Outputs: None

Advanced Mover
When on, it moves the attached object move in any direction. It can also be wired up with a Controlinator.

Tweaks: Left/right Speed, Up/Down Speed, Local Space?[will it keep going in the same direction if rotated?], Acceleration, Deceleration, Visible in Playmode?, Input Action

Inputs: On/Off, Strength Scale, Speed Scale

Outputs: None

Layer Mover / In/Out Mover
Moves the attached object between the 3 layers.

Tweaks: Allow Pushing?, Maximum weight that can be pushed, Input Action, Visible in Playmode?

Inputs: Move in once, Move out once

Outputs: None

Follower
Makes the attached object follow the player or Tag.

Tweaks:? Follow player or Tag? Left/right Speed, Up/Down Speed, Acceleration, Deceleration, Visible in Playmode?, Input Action

Inputs:On/Off, Strength Scale, Speed Scale

Outputs: None

Rotator
Makes the attached object rotate on its bolt as if it were a motor bolt.

Tweaks: Speed, Acceleration, Deceleration, Input Action, Visible in Play Mode?

Inputs: On/Off, Strength Scale, Speed Scale

Outputs: None

Advanced rotator
The same as the Rotator except it is control sensitive and can rotate in multiple directions.

Tweaks: Speed, Acceleration, Deceleration, Input Action, Visible in Play Mode?

Inputs: On/Off, Strength Scale, Speed Scale

Outputs: None

Gyroscope
This will attempt to keep the arrow on top of it pointing up at all times.

Tweaks: Strength, Acceleration, Input Action, Visible in Playmode?

Inputs: On/Off, Strength Scale, Speed Scale

Outputs: None

Look at Rotator
The arrow on top will attempt to always point at the player or tag.

Tweaks: Speed, Strength, Input Action, Minimum Detection Range, Maximum Detection Range, Detection Angle Range, Follow player or Tag?, Visible in Playmode?

Inputs: On/Off, Strength Scale, Speed Scale

Outputs: None

Rocket Rotator
The arrow will try and point in the direction it is moving.

Tweaks: Speed, Acceleration, Input Action, Visible in Playmode?

Inputs: On/Off, Strength Scale, Speed Scale

Outputs: None

Joystick Rotator
Will point in the direction of the Left or Right Stick.

Tweaks: ? Visible in Playmode?

Inputs: On/Off, Left/Right Speed, Up/Down Speed

Outputs: None

Grab Sensor
Activates its output when the attached material or object is grabbed.

Tweaks: Applies to Rigid [Glued] Connections? Visible in Playmode?

Inputs: None

Outputs: One

Player Sensor
Activates its output when a player or tag comes in to its detection zone.

Tweaks: Minimum Detection Range, Maximum Detection Range, Detection Angle Range, Must be in same Layer?, Sense player or Tag?, Visible in Playmode?

Inputs: None

Outputs: One

Tag Sensor
New version of the Magnetic Key Switch from the first LittleBigPlanet.

Tweaks: Number of Tags Required?, Minimum Detection Range, Maximum Detection Range, Detection Angle Range, Must be in same Layer?, Visible in Playmode?, Colour/Label

Inputs: None

Outputs: One

Tag
New version of the Magnetic Key from the first LittleBigPlanet.

Tweaks: Colour/Label

Inputs: None

Outputs: None

Sticker Sensor
Detects when a sticker is placed on to its attached object.

Tweaks: Detect all stickers or one certain sticker? Applies to Rigid [Glued] Connections?

Inputs: None

Outputs: One

Impact Sensor
Detects when an object touches it.

Tweaks: Applies to Rigid [Glued] Connections? Visible in Playmode?

Inputs: None

Outputs: One

Water Sensor
Same as the Water Sensor from the First LittleBigPlanet.

Inputs: None

Outputs: One

Score sensor
Senses the players score.

Tweaks: Score until activated, Visible in Playmode?

Inputs: None

Outputs: None

Paint Sensor
Senses when the attached object is hit by a paint ball.

Tweaks: How many paint balls for activation?, Reset when empty?, Applies to Rigid [Glued] Connections?, Visible in Playmode?

Inputs: None

Outputs: One

Projectile Sensor
Senses when the attached object is hit by a projectile. Similar to the Paint Sesnor.

Tweaks:Applies to Rigid [Glued] Connections?, Visible in Playmode?

Inputs: None

Outputs: one

Game Ender
.Used to end the game when activated.

Tweaks Yes/No player wins the level

Score Giver
.

Global Anti-Gravity Tweaker
.

Global Lighting Tweaker
.

Global Audio Tweaker
.

Destroyer
when activated it will destroy the object it is attached to as well as anything glued to it if programing allows it. options: inverted and destroy glued objects as well.

input: one output: none

Danger Tweaker
alllows objects to become lethal by the input. the 4 optitions are fire, plasma, electricty and un-lethal.

input options are on/off.

input: one output: none

Anti-Gravity Tweaker
.An Anti-Gravity Tweaker is an object that removes gravity in your level in Play Mode,You will float around like Floaty Material,But it wont produce smoke like a Rocket does.

Material Tweaker
.Can be used to alter the default proprities of an object.

Settings: bouncy, friction, grabbable, indestructible(cannot be crushed)

Inputs: 1

Outputs: None