LittleBigPlanet beta

Beta

This page is about the content that does not appear in the final product of LittleBigPlanet.

Prototype
Main article: Craftworld (Prototype)

LittleBigPlanet 's first stage was a tech demo titled Craftworld. It starred the character Yellow Head, going through platforming and puzzles, as well as grabbing things.

Villain
Instead of The Collector, an early version had a more menacing and large robotic creature called cyclops, that also appeared in concept art. In a video, it showcased some of its dialogue, and its 3D model.

Transcript
What's this?

Pesky little pipsqueaks.

I hope you aren't thinking of interfering with my plans..........

I'll be keeping an eye on you.

Final
In the final game, a concept can be obtained with a sketch of it, revealing that its name is Cyclops in the files and Giant as the sticker name. We know that the name and the fact that he originally was a boss, it's because some remnats in LittleBigPlanet 3's flies

Tools Bag
At first, Create Mode originally had Sackboy pick up tools from a shelf with materials and power-ups hanging down from it.

Prize and Score Bubbles
The earliest version of a Score Bubble was titled a sponge, and was round and had a spongy texture. These were also used as currency, to buy prizes.

Currency is also mentioned in the final game's unused text.

English Seaside
English Seaside was a cut location based off a harbor in England.

It may have been between The Gardens and The Savannah, as The King sends Sackboy to The Savannah in a submarine, however Sackboy also arrives in a submarine in English Seaside. It could be seen in several game trailers.

Tea by the Sea was originally going to be used for this theme, but was later sold in the Mm Music Pack.

Interestingly, the Circuit City TV spot for the game has a prize bubble that contains the theme in it, backgrounds never appear in prize bubbles, instead appearing as a gift given when the Scoreboard is reached, the level in question appears to be a beta version of The Construction Site, which could possibly mean the level was going to be in this unused theme instead of The Metropolis.

All the models and textures for the beach background have been removed and all the stickers from the theme were given out in the Savannah levels.

Later, English Seaside was remade into the Seaside Surprise Level Kit as a Level kit for LittleBigPlanet 3.

Russian Theater
Not much is know about the Russian Theater area. All that is know as of now is that the soundtrack Party Ghouls was orginally gonna be used for this theme, but since the theme was cut, it was instead released in the Monster Kit. If you know anything more about this theme, please edit this.

American Midwest Train
Not a lot is know about this theme either. All we know for now is that it was meant to take place on a western train yard, and Well Trained was going to be used for this theme but was instead sold in the MM Music Pack after the theme had been cut. If anyone knows anything else about this theme, then please come and edit this.

Japanese Window
This theme could be seen as sketchy, as there is even less known about this than the other themes. All that is known is that the soundtrack Wise Owl was going be used in this theme, but was later sold in the MM Music Pack instead. If you know more about this theme, then please edit this.

Popit
The first version of the Popit was shown at GDC 2007. Here it showed only 3 icons, a Goodies Bag, a gear which was probably the Tools Bag, and an Earth icon, perhaps Global Settings. In the Goodies Bag, you picked the shape first, then the Material but There is a Popit with 4 Icons seen in PLAY. CREATE. SHARE. Demo.

Walker


Creatures internally known as the "Walker". In-game, they would have been an early solution to a moving enemy. They were cut in favor of Creature Brains and Creature Legs, but you can still see references to them in the Creature Brain's tweak menu icons. They are composed of two models: gamedata/mesh_library/non_player_characters/walker/walker_head.mol and gamedata/mesh_library/non_player_characters/walker/walker_chassis.mol.

collectable_egg.mol


gamedata/mesh_library/common_objects/collectable_eggs/collectable_egg.mol is a plastic prize egg that appears pink in-game. This was used for storing prizes in early versions of the game, but it was replaced by the Prize Bubble late in development. This is apparent because a rooster sound is played when all of the prizes in a level have been collected. In the PSP version of the game however, the rooster sound is replaced by bell chimes.

radio_tower.mol


gamedata/mesh_library/cosmos/radio_tower/radio_tower.mol is a radio tower. It is found in the cosmos folder alongside other pod-related assets, suggesting that it would have been found in the pod.

spring_sign.mol


gamedata/mesh_library/cosmos/spring_sign/spring_sign.mol is a springboard with an image on the front of it. In-game, the model has physics and bounces around. The note's texture in-game is the red fist sticker. Like the radio tower, it is also located in the same folder as the other pod-related models.

glue.mol


gamedata/mesh_library/decorations/glue/glue.mol is a dab of glue. It was intended to be a tool used for sticking stuff together, as seen in early gameplay. In the final game, simply holding down the X button will glue an object. It appears light blue in-game.



BBQ Bot
A scrapped character who probably would have been used to explain the objectives of levels. Not much is known about them, but in some early footage they drop from the top of the screen and say "The person with the most sponges wins".

Their model was found in the LittleBigPlanet Deploy Build (Sep 17th, 2009 Prototype)





death_electric_outof.anim
A death animation associated with the Electricity Hazard, where Sackboy's eyes pop out before he jumps off screen. This was meant to be played after death_electric_loop.anim, but under normal conditions Sackboy explodes before it has a chance to play. It's possible to see part of the animation by using the Hold to Retry function as you're falling into a pit of electricity, though this only shows him jumping off screen.

death_gas_into.anim
A death animation of Sackboy choking on Horrible Gas. While the animation does play upon touching Horrible Gas, Sackboy gets destroyed almost immediately, so the full animation never has a chance to play.

Layers
Unlike the final game, where it has 3 layers, footage from GDC 2007 shows that it could have had about 12.

Wooden Levers
The sponge on 2-Way and 3-Way Switches resembled a wooden material. It can be seen in several game trailers, the Two Way Switches tutorial,and the Three Way Switches tutorial.

Ice Hazard
In a video, it showcases a hazard titled the Freezatron. Prolonged contact with it would cause the Sackperson to be encased with ice, and the player would have to shake the controller to get Sackboy out. This caused the game to lag a bit, and it may have been the reason why it was cut. However, something similar to it can be achieved with logic in LittleBigPlanet 3.

It can be seen in the final game by hacking, but selecting it in Create Mode does nothing.

There is also text left in the game mentioning it.

Unreleased costumes
These costumes can be worn, but cannot be obtained normally, only by hacking or glitching the game files.

Director costume
A costume for a video making contest that never happened.

This costume most likely was a colab with Machinima, do to the name being used in the costumes code.

Contents

 * Clapperboard
 * Black Beret

Trivia

 * The Director costume may never be released because it was a community creation for a previous competition, so that may cause legal complications.

Bumblebee costume
A costume of a bumblebee as "Design A Sackboy" competition winner.

Contents

 * Bumblebee Antennae
 * Bumblebee Skin
 * Bumblebee Wings

Trivia

 * The Bumblebee costume may never be released due to the fact that it was not designed by the current LittleBigPlanet developers.

in the EU PSN Store if you live in Hungaria you can buy the director's outfit, and the MM picks pin

DLC released for LittleBigPlanet 2
These are DLC that ended up releasing in LittleBigPlanet 2 instead.

"Boston" outfit
There was a matching outfit with a headband, shorts, and a jersey shirt that said "BOSTON 34" on it. The handband and shorts were removed from the game entirely, and the jersey was reskinned to Two Sack Dude Baseball Vest for unknown reasons. It has the color scheme of Boston's NBA basketball team, the Celtics. It can be seen in several game trailers.

Evel Knievel
There were a set of clothes which were reskinned in the final version of the game. The costume was based off Evel Knievel.

People found the textures to Evel Knievel's costume from The PS3 Dev Kit that found the english seaside background